Articles
- About Face 3 Excerpt: Chapter 1 [PDF]
- Beyond Interaction
- by Peter-Paul Verbeek; Interactions, May/June 2015
- Conceptual Models: Begin by Designing What to Design *
- by Jeff Johnson & Austin Henderson; Interactions, Jan. 2002
- Conceptual Models in a Nutshell
- by Jeff Johnson & Austin Henderson; Boxes and Arrows, Jan. 22, 2013
- Design is a Process, Not a Methodology *
- by Pabini Gabriel-Petit; UX Matters
- The 11 Best Prototyping Tools For UX Designers
- by Riley Roth; Career Foundry, Aug. 5, 2021
- Nielsen Norman Group: Articles
- UX Design Process: Conceptual Framework
- Adobe XD Ideas
Books
- About Face: The Essentials of Interaction Design
- by Alan Cooper, et al.; Wiley
- Ambient Findability
- by Peter Morville; O'Reilly
- Designing for the Digital Age: How to Create Human-Centered Products and Services
- by Kim Goodwin; Wiley
- Designing Interfaces, 3rd Edition
- by Jenifer Tidwell, et al.; O'Reilly
- Encyclopedia of Human-Computer Interaction
- Interaction Design: Beyond Human-Computer Interaction *
- by Yvonne Rogers, Helen Sharp and Jenny Preece
- Understanding Your Users - 2nd Edition
- by Kathy Baxter, Catherine Courage, Kelly Caine; Elsevier
Figma Resources
Sketch Resources
- Documentation *
- How to get started with UX prototyping
- Sketch
- LinkedIn Learning: Training and Tutorials
- Sketch Master
Miscellaneous
- Unsplash
- Beautiful Free Images
Wireframe / Prototyping Tools
- Adobe XD
- UI/UX design collaboration tool
- Axure
- Figma
- Collaborative interface design tool
- InVision Studio
- Digital product design, workflow & collaboration
- OmniGraffle
- Principle
- Sketch
User Research
- User Research Basics
- Usability.gov
- When to Use Which User Research Methods
- by Christian Rohrer; NNG, Oct. 12, 2014